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Ambre

Mantzaridès-Jouffret

GameDesigner
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I'm a game designer who like to use her knowledge of art history and architecture to articulate her levels so that they are richer in information and more consistent.

What do I do.

I'm a Game Designer looking for opportunities as a Game or Level Designer.

My education. ​

I joined Bellecour École (Lyon, France) as a Game Design student for a 3 year degree in 2018. We studied  Game Design, including Level Design, C# programming and both Unreal and Unity Engines. In my spare time, I like to create my own maps and learn about innovative and interesting ways to create challenging levels.

 

While being in school, I discovered Level Design and fell in love with it. I am also passionate about architecture, which I've studied in University in my Architecture History classes. 

 

The personal part

Of course, I am a huge player, educated by my father to old classics like Pac-Man, Mario Bros and Tomb Raider 1. My favorites are more eclectic as I enjoy various type of games from action/adventure to mild Horror. So I would say that my favorite are Tomb Raider, RiME, The Elder Scrolls and Diablo III (and Valheim at the moment). I also quite enjoyed playing We Happy Few for the slight rush of adrenaline and the thrills. 

 

As a bookworm, I love talking about thrillers and Japanese authors like Keigo Higashino (highly recommend) and would love to share a cup of tea while chatting about those. 

My Tools :

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