
Ambre
Mantzaridès-Jouffret
GameDesigner

I'm a game designer who like to use her knowledge of art history and architecture to articulate her levels so that they are richer in information and more consistent.
What do I do.
I'm a Game Designer looking for opportunities as a Game or Level Designer.
My education.
I joined Bellecour École (Lyon, France) as a Game Design student for a 3 year degree in 2018. We studied Game Design, including Level Design, C# programming and both Unreal and Unity Engines. In my spare time, I like to create my own maps and learn about innovative and interesting ways to create challenging levels.
While being in school, I discovered Level Design and fell in love with it. I am also passionate about architecture, which I've studied in University in my Architecture History classes.
The personal part
Of course, I am a huge player, educated by my father to old classics like Pac-Man, Mario Bros and Tomb Raider 1. My favorites are more eclectic as I enjoy various type of games from action/adventure to mild Horror. So I would say that my favorite are Tomb Raider, RiME, The Elder Scrolls and Diablo III (and Valheim at the moment). I also quite enjoyed playing We Happy Few for the slight rush of adrenaline and the thrills.
As a bookworm, I love talking about thrillers and Japanese authors like Keigo Higashino (highly recommend) and would love to share a cup of tea while chatting about those.
My Tools :









